/*********************************************
 *
 *	Author: David Athay
 *
 *	License: New BSD License
 *
 *	Copyright (c) 2009, The Small Towns Dev Team
 *	All rights reserved.
 *
 *	Redistribution and use in source and binary forms, with or without modification,
 *	are permitted provided that the following conditions are met:
 *
 *	- Redistributions of source code must retain the above copyright notice,
 *		this list of conditions and the following disclaimer.
 *	- Redistributions in binary form must reproduce the above copyright notice,
 *		this list of conditions and the following disclaimer in the documentation
 *		and/or other materials provided with the distribution.
 *	- Neither the name of the Small Towns Dev Team nor the names of its contributors
 *		may be used to endorse or promote products derived from this software without
 *		specific prior written permission.
 *
 *	THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 *	ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 *	WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 *	IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 *	INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *	BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
 *	OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 *	LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 *	OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 *	THE POSSIBILITY OF SUCH DAMAGE.
 *
 *
 *	Date of file creation: 09-02-03
 *
 *	$Id: textbox.h 35 2009-02-20 16:10:30Z ko2fan $
 *
 ********************************************/

/**
 * The textbox is for entering and displaying text in a number of rows
 */

#ifndef ST_TEXTBOX_HEADER
#define ST_TEXTBOX_HEADER

#include "window.h"

#include <deque>
#include <string>
#include <SDL.h>

namespace ST
{
    class Texture;
    struct MouseButton;

	class TextBox : public Window
    {
    public:
        TextBox(const std::string &name);
        ~TextBox();

        void setFontSize(int size);
        void setRows(int rows);
        void setEditable(bool editable);
        void addRow(const std::string &text);
        void drawWindow();
        void scrollTo(int index);

        virtual void processKey(SDL_keysym key);
        virtual void processMouse(MouseButton *button);

    private:
        std::string mText;
        std::deque<std::string> mTextHistory;
        Texture *mScrollButton;
        Texture *mScrollBar;
		int mTextSize;
        int mRows;
        int mStartRow;
        bool mEditable;
    };
}

#endif
